A benchmark for draft-to-video generative rendering
If Code Builds the World,
Can Video Models Just Render It?
Preserve the world. Realize the appearance.

The benchmark
One world, nine drafts.
We vary draft detail and source appearance while keeping the underlying world and target prompt fixed.
48 executable worlds6 challenge categories3 × 3 controlled conditions432 paired test cases

From executable worlds to rendering evaluation

Exhibition board
Watch the world change.
Six cases from the paper. All 12 models, across every condition in the 3 × 3 grid.
Target prompt
Shared playback · First 5 seconds · Full frames · Sound off Double-click a video to enlarge
Table 1
The leaderboard.
Rendering Performance, Granularity Gains, and Conflict Robustness contribute 50%, 25%, and 25% to Overall.
BestSecond best↑ Higher is better ↓ Lower is better
Citation
@article{hou2026worlddraft,
title={WorldDraft: If Code Builds the World, Can Video Models Just Render It?},
author={Hou, Zhiyu and Shu, Wen-Jie and Chen, Harold Haodong and Ruan, Weilin and Liao, Chenfei and Zhang, Liuzhou and Lan, Disen and Xu, Xiaogang and Chen, Qi and Lim, Ser-Nam},
journal={arXiv preprint arXiv:2611.16217},
year={2026}
}